After a summer of developing I am happy to announce uTime 4 is now available to download on the app store. uTime 4 brings numerous improvements including Split View for iPad (FINALLY) and iOS 13 Support!
The home screen for uTime 4 has a new addition: a circular ring. The circular ring will fill up from the most recent load time till your event occurs. It is a fun way to visualize how much time is left until your event. This is just one of the many feature additions and improvements in uTime 4
Here is the official changelog for uTime 4:
4: Big Changes
Slide Menu: Now instead of hitting timers and going to a different view the list of timers will just slide in, and by swipping right they will also appear
Search is no longer hidden: instead of having to pull down to get to the search bar it will always be present and ready to use
Finally you are able to use uTime in Slide Over and Split View multitasking
-Using Slide Over and certain instances of Split View will bring in the iPhone interface for a better experience.
Added an animation for timers (iPhone 6 and up): The circle! The circle animates based on how much time is left from when you select the timer. It will fill and say solid white when time is done.
-Layout Improvements: uTime will work better with all types of screens due to updates on constraints.
iOS 13 Dark Mode: For devices running iOS 13 the slider to toggle has been removed. iOS 13’s dark mode setting is reflected within uTime.
Other iOS 13 Goodies: uTime works with sliding views now! Most notably settings (and for iPhone Modifications!). Grab the top of the view and dismiss them. (13+ Only)
Removed custom WebBrowser with Safari’s default
-New version means a new icon!
uTime 4 is on the App Store now as a free update. Happy Downloading!
With about less than a week to go to WWDC I have made uTime 3.4 available on the app store. 3.4 officially marks the end of the transition of uTime to swift as now every feature has been migrated into Apple’s swift language.
uTime 3.4 brings back the today widget allowing you to see your timers all within the notification today view, or by 3D touching the uTime icon on your home-screen. Every time you open the main app or make a change the widget will update manually or will also update in the background to stay up to date. However with the background updates it is sporadically timed (Apple’s policy not mine) so you may want to open the app if you want it up to date at specific times.
Here is the official change-log:
3.4 Return of The Widget:
The today widget is back and redesigned
Access the today widget in Notification Center or with supporting iOS devices: 3D touch the uTime icon!
Today widget will stay up to date in the background but will manually refresh with you entering the app
An update a year in the making: uSurf 6 is now available. uSurf 5 got to be so hard to maintain and fix that I had to rewrite it from scratch but by doing that there are a lot of improvements. The official change-log:
6.0 The Big One:
– A total rewrite: The app has been completely rewritten to be better optimized!
– WebKit: With WebKit features such as swipe navigation have been implemented
– ProgressBar: See how far the page is loaded with a new progress bar on the top of the webview.
– iPhone X Support: uSurf now supports iPhone X Style Devices
– iPad Pro Support: uSurf now supports iPad Pro (3rd Generation Devices)
– iPad: No more toolbar! Everything is now in the navigation bar!
– iPad: Portrait Split Screen!
– There are new icons all throughout the app!
– Long pressing the add button will allow you to add a bookmark, just pressing it will add a tab…
– Option to clear all history!
– Searching: You can now search through your history, tabs, and bookmarks!
– Better version information: A lot less mess ups when it comes to consistency with information
– Legacy: uSurf still works with legacy devices (going as far back as iOS 9)
– Ad Banners: To try and make a little bit of cash on the side I implemented a single ad banner on the bottom of the settings page. That’s it.
uSurf 6 switches from using UIWebView to WebKit. This brings faster browsing and streamlined navigation. It also allows for a progress bar to determine how much of the page is left to load.
There is also a lot of efficiency upgrades in terms of memory and processing power which is good on devices running legacy versions of iOS.
The final thing… Ads. uSurf has been free for a number of years along with other applications of the uApps Suite. Development of these apps take a lot of time and are not free so I am trying to get a mere couple of cents off of people using them. Therefor, I added an ad banner in the info section of uSurf… That’s all there is going to be for now.
For those of you waiting for this update I appreciate your patience while I got this update ready (took over a year). The redone code structure makes it easier to push updates both feature wise and functionality wise.
As it starts to become Christmas in my part of the world I would like to take a minute to say thank you to everyone who has used something I have developed over 2018.
My hope is that even though there are some bugs along the way that the applications I make and post bring some joy or make your life a little bit easier in some fashion so I would like to say thank you.
As of right now all apps and updates for 2018 are finished! There will not be a new update for any uApps application until early 2019 with big things left to come…
With that said a big piece of the uApps puzzle was absent this year: uSurf. uSurf got to be developmentally challenging to make progress moving forward so I decided I was going to completely re-design and recode the entire thing using swift and webkit. While there are still a lot of things to be developed for uSurf 6 because it is the holidays here is a sneak peak of the new UI you will see when launching uSurf 6:
So exciting things are coming in terms of uSurf, uTime, and something else completely new! However, they take time and I am a busy college student about to graduate so a lot of these projects are done in free time so again thank you for bearing with me.
Again thank you and I hope everyone has a terrific holiday and a happy new year!
Happy July! To start of Summer right( at least where I am) I have updated both iOS and macOS versions of uTime! uTime for iOS is now on version 3.1 while uTime for macOS is now on versions 3.0.5! Take a look at the changes below:
uTime 3.1 for iOS:
Made it so dark mode for the iPad now is on the home screen timer list
Enabling dark mode will have the dark keyboard appear when changing the timer name
The return of date sorting: You can now sort timers by date on both macOS and iOS
Made it so you can slide to delete timers on iPad
Redesigned the launch screen
Fixed an issue with memory leaking on iPad
Fixed an issue on auto layout sometimes not working on the info section of the iPad
uTime 3.0.5 for macOS:
Sorting by date has returned to both macOS and iOS versions of uTime
Adjusted a timer on the back end so the app should not have issues with timer selections anymore.
This was originally supposed to be a “uTime 3.0.1” is now available but while playing aroun with uTime 3.0.1 after it went live on the app store I discovered a critical big that the app would crash on the iPhone after adding a new timer and then navigating to the timer that was just added. I pulled uTime from the App Store shortly after finding this issue and patched, and submitted the fix with uTime 3.0.2. I am not sure if the problem originally was in uTime 3 but everyone who can should update to uTime 3.0.2.
Here is the official changelog for 3.0.1/3.0.2:
– Fixed an issue on iPad where deleting the current selected timer would result in a crash
– Fixed an issue on iPhone when adding a timer then navigating to the timer would cause a crash
-Added the 3.0 changelog to iPhone…(Oops)
-Switched the Cancel and Save button on iPhone.
– On iPhone the Counting Down To: portion of the label has been removed
The official uTime 3 changelog is massive and here it is:
3.0 The Massive Update:
Added a new screen: Modifications. Now modifications are done in it’s own view that will slide in. It will display the name and the current target time of your timer and allow you to change it.
The timer screen has been redesigned. It now has larger text and will allow you to see the maximum amount of time remaining on the target timer
Home screen: The entire home screen has been redone. There is now the list of all your timers on the side bar along with the maximum amount of time remaining.
Modification Screen: Instead of presenting an entire screen a popup view will appear and you can modify the timer and save just by dismissing the controller (by tapping anywhere on screen). The size of the popup does not cover the current timer information so you know what you are modifying.
Web Support Is Now In It’s Own View Instead Of A Popup In The Info View
Notifications: Instead of a popup alert displaying when the timer fire date is finished a generic iOS banner will appear.
Added the ability to share the timer with various apps using share sheet. This will share the name of the timer and the maximum amount of time there is left.
Changed the background images
Support now opens in a WebKit view meaning there is a progress bar to show you the accurate loading % of the webpage.
Swift: The entire app was rewritten in swift which is why it took so long.
iOS 11: Due to the nature of the app and the newer API’s at the moment uTime 3 is iOS 11+ only.
Even though uTime 3 is 11+ only iOS 10 and below users may still download uTime 2 from the App Store.
uTime 3 is massive for iOS and I hope all of you enjoy it. As always updates will be coming throughout and due to how I set up uTime 3 they will be coming much quicker!